The Inferno Manor
This level is an extremely large Victorian manor. It is made of dark wood and beige plaster, with fancy carvings everywhere. Upon entering the level, you will start in the main hall, with a large banquet table stretching across the far side. The food on the table regenerates once a day. Opposite the table there is a locked exit door, which has staircases on either side that lead up to the second, third, and fourth floors. On the same side as the table, there is a locked door, then two more on either side of the room, both locked. Once ten people enter the level (note: if a group of more than ten comes into the level in a short amount of time, they can still go into the same instance) the 3 doors (not the exit one) will open and non-viscous lava begins flowing out from under the exit door, starting a fire. The level will begin to burn revealing an infinite black void. Run. In the rest of the level, you may find random scraps of food but rarely; wood torches with a resin and cattail mix of stuff on them, making them burn for a while, but capable of starting fires easily; or half-empty bottles of water. The torches generate only when someone is within about a km of them but are somewhat rare and will usually only generate on your path. These are your only hope of light, as the level is almost pitch black other than uncommon candles that extinguish when you get too close to them (about 12 cm). If you do find a torch, take it as there is a chance it could light another fire. The level is made up of a combination of libraries, living rooms, occasional staircases, kitchens, smaller dining rooms, attics (top floor exclusive), offices, bedrooms, cold storage (bottom floor exclusive), and other stuff you would expect. You cannot damage the walls or floor of the manor, and the generation makes it so there are no dead ends, although there may be ending loops or the ways to continue are somewhat small holes in the walls. The farther the farthest person in the level is, the faster the fire spreads. After getting about 100 km into the level, you can find a door to a flooded library. Guess where that leads you (29). You can enter the level by finding a ladder in a Victorian-style room on 25, and other exits include burning to death to be sent to level 84 (Firelands) or falling into the void exposed by the fire, which will send you to level 27.
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